/* The Layouter is the program component of towerhack which converts the abstract
 * dungeon representation (Graph) into an actual tile layout with rooms, corridors etc.
 */
#ifndef __DUNGEON_H
#define __DUNGEON_H

#include "map.h"
#include "graph.h"

extern void generate_amazing_maze (Map* m, int seed, int num_segments);

#endif
